Daniel is known for composing the music scores for video games such as Dota 2, Jin's Revenge (Coming Soon), Call of Duty - Global Operations, Warcraft III Reforged - The Quenching, Path of Immortals, Disciples 3, Supraland Crash, Supraland 6 Inches Under (Coming Soon), Dream Raiders 1 and 2, Game of Khans, Bloody Zombies, Heroes of Skyrealm, Counter-Strike: Global Offensive, Man of Steel, Crimson Saga: Dragonore, The Greedy Cave 2, A Boy and His Blob, Madlands, DreamWorks Megamind, Pac-Man, City of Steam, Stasis, Gratuitous Space Battles 1 and 2, Dusty Revenge, How To Survive, and many more titles. Daniel also works within Film and TV and has composed for unique projects such as The World of The Hunger Games from Lionsgate, Awaken, the multiple Award Winning short film, the new IMAX Film, 'Volcanoes: The Fires of Creation' and the feature film, 'The Cure' from David Gould Studios. Whether it’s working with a full size orchestra and choir, or writing a synthesized score, Daniel truly appreciates the unique challenges of composing for each project. Daniel has received multiple awards and nominations including the "GDC Excellence in Audio Award" and the "Action On Film International Film Festival Award Nomination" for best Soundtrack. Daniel also produces and writes music for recording artists and he is a voting member of the Recording Academy (Grammy Awards). Some of his clients include Lionsgate, Valve Software, Yoozoo Games, SK Films, Activision, Digital Crossing, Mechanist Games, DreamWorks, nDreams, Warner Brothers, Namco Bandai, Falcon's Treehouse, Neo-Pangea, Avalon Studios, Elex Technology, Positech Games, Square Enix, Atari, Maticco, THQ, Paw Print Games, UPS, Sony, 2K Games, Wayforward, 505 Games, Big Ben Interactive, Neopica, Naked Sky Entertainment, David Gould Film Studios, The Dubai International Film Festival, Iron Galaxy Studios, Level One Games and more.